Category:Bugs
From Paragon Wiki
The articles in this category mention bugs in the game. They are usually tagged with {{bug}}.
Bug List
Anything tracked by {{Bug}} will show up below. If nothing is listed below, then nothing is currently being tracked.
| Article | Note |
|---|---|
| Akarist | During the mission Recover Zoria and Akarist he's presented as a Boss-level ally, but he's actually a Pet. |
| Allison King | Allison King doesn't have unique "Too Busy" text. |
| Ambassador Alwani | Despite being presented as a Lieutenant level ally, he has Pet life points and his attacks aren't those of a Lieutenant-level mob either. Don't let him get into too much trouble, especially since he's a mission objective and must survive the mission |
| American Diplomat | Despite being presented as a Lieutenant level ally, he has Pet life points and his attacks aren't those of a Lieutenant-level mob either. Don't let him get into too much trouble if you want him to survive |
| Arachnos Disguise | Currently bugged. A large number of players will lose this temp power when they log out regardless of how much time they might have used it. At this time, the devs are aware of this bug, but will not help or return this power to you. |
| Architect XXV Badge | This badge does not seem to be correctly counting all Mission Architect Badges at this time. Additionally it since it is currently only possible to earn 24 badges on a single character it should be impossible to obtain on post I15 characters. |
| Architect X Badge | This badge does not seem to be correctly counting all Mission Architect Badges at this time. |
| Barracuda Strike Force | If you leave the mission with these powers (e.g. by going to the hospital), you will lose all of them. The machine will not give them to you a second time. |
| Barracuda Strike Force | The Corruptor temp power is currently using the Black Scorpion icon instead of the Scirocco icon. |
| Barracuda Strike Force | The Dominator temp power is currently using the Black Scorpion icon instead of the Scirocco icon. |
| Billie Heck | Despite the dialogue, there are no new enhancements offered.. |
| Blondeshell/MA Allies | This character pack is also supposed to unlock Thorn and Stropharia, but it currently does not |
| Build Snow Beast | All copies of this power are used at once. |
| Captain Dietrich | This is the same case as Lt. Sefu Tendaji. When she appears as an ally, Dietrich is presented as a Hero; She is not. During the mission (Heroic, Solo) she spawned as 51, and had 965 hit points (oddly enough same as Sefu, who spawned as 50), above a Lieutenant of the same level, but very far from the 28870 a Hero/AV of level 51 has. Her attacks were absolutely far from being Hero-level, though the Stuns and Immobilizations she deals are useful. My advice is to treat her like a Pet class ally.) |
| Carnival Party Hat | The Carnival Party Hat souvenir appears bugged at the moment. It doesn't have the usual intro for souvenirs and the ending is incomplete. |
| Circle of Thorns | As you can see, this bio seems to be Akarist's one and not Baron Zoria's. Please update when/if it's corrected |
| Claire Childress | Claire Childress doesn't have unique "Too Busy" text. |
| Coldhearted Badge | The badge completion bar will state that you need to Defeat the cold demons on Thorn Isle to earn this badge. Hordelings and Hellfrosts do not actually spawn on Thorn Isle. |
| Colleen Nelson | The Lieutenant battle dialog doesn't make any sense... |
| Crey | The Shining Light spawns in the Shadow Shard quite frequently. It is unclear whether this is really a bug, however. In City of Villains she spawns as a Boss during the mission Recover data from Crey spies from Regent Korol, again for no apparent reason. |
| Crystal Ward | In some cases, Advanced Forge workshop tables that have been placed after Issue 13 went live will not display this item as available for crafting; however, if the table was originally placed before I-13, the item will display correctly and can be crafted. Re-adding the workshop table may clear the bug and display the item again, although it may take a couple of tries. |
| Daedalus | Though Daedalus is presented as an Hero, his Hit Points and attacks are more like those of a Boss-class ally. |
| Darrin Wade | Altough Kadabra Kill and Sigil are Heroes according to their target window, they have Boss-class HP, and do not possess Purple Triangles. |
| Darrin Wade | Although Kadabra Kill and Sigil are Heroes according to their target window, they have Boss-class HP, and do not possess Purple Triangles. |
| Doc Buzzsaw | Ambush dialogue for Prototype Tank 3 might have an error. |
| Eden Trial | There is currently a bug in starting this Trial. The leader of the group must be within the level range, otherwise the trial will not start, though the group will no longer be disbanded as it previously did. |
| Eden Trial | Gale, Quill, Slate, and Tundra, after being rescued, will not follow the other Heroes due to some unknown bug. However, if enemies are led to them, they will still engage in combat. |
| Electrical Melee | This power is currently bugged. If a Damage Proc Invention enhancement is placed in the power, it will have the chance to attack the user instead of enemies. |
| Father Time | Accepting a reward when sidekicked or exemplared will cause the reward to fail. |
| Father Time | Accepting a reward on another player's mission without cooperatively completing a mission of your own will cause the reward to fail. |
| Father Time | Accepting a temporary power as a reward if previously awarded (even in a previous year's event) will cause the reward to fail. The temporary powers can be reacquired with Candy Cane Salvage. |
| Fire Chief Badge | As of the release of Issue 13, this badge's progress bar appears to be bugged, though the badge itself appears to be awarding properly. The progress bar fills up based on Hellions defeated, but the badge's firefighting requirements have not been met so even if the bar is full you have not completed all the requirements. Finishing out the remaining requirements will award the badge correctly. |
| Firefighter Badge | As of the release of Issue 13, this badge's progress bar appears to be bugged, though the badge itself appears to be awarding properly. The progress bar fills up based on Hellions defeated, but the badge's firefighting requirements have not been met so even if the bar is full you have not completed all the requirements. Finishing out the remaining requirements will award the badge correctly. |
| Fort Knox Badge | The progress description is currently bugged, stating that you need to defeat Gold Bricker bosses to earn the badge; however, any Gold Bricker faction member from minion and above counts towards the badge |
| Gaining Hero Badges with Effects | This power's in-game description is out of date. It no longer increases Knockback distance at all, and it only boosts status effect durations by +66%. |
| Gangbuster Badge | The badge completion bar will state that you need to Crush 200 Family bosses to earn this badge. Only Marcone bosses count toward this badge. |
| General Z | Despite being presented as a Boss level ally, he always has Pet life points and his attacks aren't those of a Boss-level mob either. Don't let him get into too much trouble, especially if he's a mission objective and must survive the mission |
| Generator Energy Curtain | In some cases, Advanced Worktable workshop tables that have been placed after Issue 13 went live will not display this item as available for crafting; however, if the table was originally placed before I-13, the item will display correctly and can be crafted. Re-adding the workshop table may clear the bug and display the item again, although it may take a couple of tries. |
| Goto tray (Slash Command) | Putting /goto_tray at the beginning or in the middle of a macro makes the macro malfunction. Everything after /goto_tray disappears upon zoning or log-out if it is used in a macro. Therefore, it needs to be at the end of the macro. |
| Hardcase | All Freakshow within the mission will take out boomboxes, and dance when spawned for a few seconds... before they revert to standard taunt emoting. Other enemies with different scripted emotes in other missions generally stick to their special emote, so this may be a bug. |
| Hardcase | Trey Belcleff does not currently spawn within the mission. However, by defeating Blahpunk and his guards, the mission will still be completed. |
| Hardcase | The Carnival Party Hat souvenir appears bugged at the moment. It doesn't have the usual intro for souvenirs and the ending is incomplete. |
| Hardcase | If you fail this mission, the half-completed souvenir will remain in your clues tab and will not be moved over to the souvenir tab. Ensure that you defeat Devereaux even if the Warding Statue is destroyed or not to prevent this. |
| Hardcase | A clue is meant to drop after defeating the Freakshow and Wailer, but does not drop. |
| Imperious Task Force | Though Daedalus is presented as a Hero, his Hit Points and attacks are more like those of a Boss class ally. This was recently patched, as before, his Hit Points and attacks were more like those of a Pet class ally. |
| Imperious Task Force | There appears to be a set of conditions that causes Daedalus to forget he is an adjunct member of your Task Force and will attack members of your party of one faction and not others. |
| Imperious Task Force | Though Imperious is presented as a Hero, his Hit Points and attacks are more like those of a Boss class ally. This was recently patched, as before, his Hit Points and attacks were more like those of a Pet class ally. |
| Imperious Task Force | There appears to be a set of conditions that causes Imperious to forget he is an adjunct member of your Task Force and will attack members of your party of one faction and not others. |
| Indigo | Indigo doesn't have unique "Too Busy" text |
| Jim Bell | Jim Bell doesn't have unique Too Busy dialogue. |
| Johnny Sonata | The flavor text at the entrance of the mission indicates ruins under St. Martial, though the mission itself takes place in Nerva Archipelago. |
| Katie Hannon Task Force | From Issue 15 onwards, Mary MacComber spawns at her initial level according to notoriety and remains at that level (along with her waves of Cabal) for her subsequent nine respawns without gradually increasing in level. It is unknown if this is intentional or if this is a bug. |
| Loading Screen Tips | Currently does not function. You cannot turn off tips. |
| Lt. Sefu Tendaji | This is the same case as Captain Dietrich. During missions where he appears as an ally, Sefu is presented as an Elite Boss; He is not. During my mission, (Heroic, Solo) he had 965 hit points, above a Lieutenant of the same level, but very far from the 5350 an Elite Boss of level 50 has. His attacks, though strong, were also far of turning him into the destruction machine he should be. His bubble shields make him hard to kill, but don't think he's immortal. |
| Lt. Sefu Tendaji | At the mission Fight back Rikti raids, where he joins you, he's described as an Elite Boss, but his Hit Points and attack levels are those of a Pet of the same level. |
| Lt. Sefu Tendaji | During the mission Investigate Renegade Safe House he's presented as an Elite Boss, but once again, he has Pet Hit Points and attacks, so the class is wrong once again. |
| Lt. Sefu Tendaji | In the Capture Captain Racer mission from Gaussian, if your character is set to the highest difficulty level, Sefu Tendaji will be at "ArchVillain/Hero" level rather than an Elite Boss (i.e. 25,000+ hit points, 800 endurance, boosted regeneration, and very powerful attacks), even though his rank is still listed as 'Elite Boss' in the mission. |
| Mage-Killer Zuhkara | As of 6/1/09 Senestrus is currently spawning as a Disciple of Senestrus boss instead of an elite boss |
| Marshal Brass | Although thematically and plot-wise part of the The Aeon Conspiracy story-arc, this mission is not considered such by the game, meaning it can actually be given out after the storyarc itself, and isn't included in the Flashback. |
| Marvin Weintraub | Marvin Weintraub doesn't have unique "Too Busy" text. |
| Master Architect Badge | Charges are not currently accumulating on this power. You can unlock the power but not use it |
| Mender Silos Strike Force | Though Ghost Widow and Black Scorpion are presented as Archvillains, Ghost Widow's Hit Points and attacks are more like those of a Boss-class ally, while Black Scorpion's Hit Points and attacks are more like those of a Pet-class ally. |
| Mender Silos Strike Force | The name of Malaise is incorrect: Maliase |
| Mender Silos Task Force | Though Manticore is presented as a Hero, his Hit Points and attacks are more like those of a Boss class ally. |
| Mender Silos Task Force | Though Manticore is presented as a Hero, his Hit Points and attacks are more like those of a Boss class ally. |
| Mender Silos Task Force | Though each Vindicator and Freedom Phalanx character is presented as a Hero, his or her Hit Points and attacks are those of a Pet-class ally, regardless of difficulty. Citadel is the only exception to this rule, and he spawned as an Elite Boss. |
| Mender Tesseract Strike Force | Miss Liberty and Ms. Liberty apparently spawn as Elite Bosses now even if there are eight people in the team. More testing may be required. |
| Mender Tesseract Strike Force | Upon entry into mission, the first amount of spawn enemies may sometimes drop dead with zero HP rather than 'faint' as they're meant to do. More testing may be required. |
| Mercedes Sheldon | Currently bugged. You can end up not being able to Complete Mission, despite everyone in the map being defeated. |
| Miscellaneous Merit Rewards | Castle has confirmed that the Arachnos Flier should not be giving merits in the Statesman Task Force, and is exploring how to fix this for a future release. |
| Montague Castanella | Although Lady Jane is a Hero according to her target window, she has Boss-class HP, and does not possess Purple Triangles. |
| Number 204 | It is possible for the battling Arachnos factions to kill the hostage before you can rescue him. The mission can still be completed, but you will not receive the clues |
| Operative Kirkland | Missing Clues: The Souvenir text suggests that you learn something during this mission, but it seems the Clues are bugged at the present, and no info is offered at all. Perhaps one Clue for finding the Nezrix parchment and another one for defeating the leading Tellus would be the ones missing. Please add these clues if you know them. |
| Pain Field | The uncommon salvage for the arcane version of the Pain Field should be arcane instead of tech. |
| Police Radio | The above mission text specifically cites the Leshy corpse. However, the mission objective can be any object, not necessarily the Leshy corpse. |
| Pre-Order (City of Villains) | *Applying the Blood Widow Helm code would sometimes also grant the account access to the Wolf Spider Helmet
|
| Recon Officer Sewer Atlas | In-game text doesn't reflect that Hydra are only in the Abandoned Sewer Network. |
| Recon Officer Sewer Atlas | In-game text doesn't reflect that the Vahzilok are in the Sewer Network |
| Recon Officer Sewer Boomtown | In-game text doesn't reflect that Hydra are only in the Abandoned Sewer Network. |
| Recon Officer Sewer Boomtown | In-game text doesn't reflect that the Vahzilok are in the Sewer Network |
| Recon Officer Sewer Kings | In-game text doesn't reflect that Hydra are only in the Abandoned Sewer Network. |
| Recon Officer Sewer Kings | In-game text doesn't reflect that the Vahzilok are in the Sewer Network |
| Recon Officer Sewer Skyway | In-game text doesn't reflect that Hydra are only in the Abandoned Sewer Network. |
| Recon Officer Sewer Skyway | In-game text doesn't reflect that the Vahzilok are in the Sewer Network |
| Recon Officer Sewer Steel | In-game text doesn't reflect that Hydra are only in the Abandoned Sewer Network. |
| Recon Officer Sewer Steel | In-game text doesn't reflect that the Vahzilok are in the Sewer Network |
| Reconnaissance Officer | |
| Rent | A Rare bug can occur when rent has gone unpaid for very long periods of time (ie, half a year or longer) where the rent will read as paid up at the Registrar, but, base power (and thus control) will still be turned off. Bases afflicted with this will still be accessible and the bins usable. GMs can clear this issue and fix a base fairly quickly, but if a player or group does not mind waiting, the issue will be automatically cleared up by the game itself next time rent is paid. |
| Rock | All copies of this power are used at once. |
| Scirocco | Ambush dialogue is missing. |
| Sewer Network | |
| Shadowstar | |
| Shrouded Badge | Currently this badge is bugged, and is being awarded simply for entering and spending a short amount of time on the correct map. |
| Sister Airlia | Sister Airlia accepts Villains when they reach level 35. In addition, the text seems to be tailored towards Heroes due to the use of "Security Level" rather than "Threat Level". This can be seen when Villains use Mission Teleporter to get into Cimerora before they should be allowed to. |
| Sister Airlia | Though Ghost Widow is presented as an Archvillain, her Hit Points and attacks are more like those of a Boss-class ally. |
| Sister Airlia | Longbow NPCs Lt. Alston and Captain Jaegar will spawn at a minimum of level 40 or higher depending on level of mission owner. They may prove near impossible to defeat if the mission owner is at the bare minimum level of level 35 required to start the mission. |
| Sleepykitty/MA maps | This map pack only unlock 2 of the 4 maps it claims too |
| Sleepykitty/MA maps | This map pack only unlocks 2 maps, not the 4 it claims |
| Slow Field | The uncommon salvage for this item should be arcane instead of tech. |
| Snaptooth | Winter Event 2008: Several players have reported issues when Stalkers attempt to use their Assassin Strike powers while Stealthed. Please see Talk:Bugs#Winter Event Respawn |
| Spawn Chamber | Spawn Chamber should spawn Devouring Earth creatures, but does not. |
| Stardusk | Unfortunately this part seems to be bugged. Stardusk and the guards, unlike other villains, won't say a single word. |
| Statesman's Task Force | |
| Stealth Suppression | The uncommon salvage for this item should be arcane instead of tech. |
| Story Arc Common Fear and Loathing on Striga Isle | Captain Dawson spawns as unnamed Equinox Adjutant or Vortex Cor Leonis Adjutant. |
| Story Arc Common Fear and Loathing on Striga Isle | Archon Stone spawns as an unnamed Galaxy Adjutant |
| Sunstorm | |
| Terra Volta Respecification Trial | Proximity bombs currently do not explode when a character gets near them. They will still explode upon taking enough damage. |
| The Players' Guide to the Cities/Character Slot Management | "Check Name" button is not available on a server until you have created at least one character on that server. |
| The Players' Guide to the Cities/Character Slot Management | The product description text is garbled and unreadable. |
| The Radio | As soon as the team gets within range for The Council Spy to spawn, he will attempt to escape immediately, rather than wait for his health to drop to half or his minions defeated first. |
| Tina Macintyre | Tina Macintyre doesn't have unique "Too Busy" text |
| Tina Macintyre | One or both the above NPCs may fail to spawn for a solo player (neither of them appeared on Heroic, only Aue'io on Unyielding). It is possible that they only spawn for larger teams. However, mission completion is not affected. |
| Tina Macintyre | In this mission, the hostage Scientists will take on the appearance of the Fifth Column's Mek Man. It is unknown if this is intentional due to Tina's dimension-hopping missions, or some sort of skinning bug. |
| Torin23/sandbox/Vivacious Verandi | After each planted weapons, some waves of attackers will spawn. Attackers should be (and talk like) Family thugs, but are Freakshow. The other Freakshow will attack them despite this.) |
| Triumphant Insult: Chance to Disorient | This enhancement currently does not function. Slotting it in a power does not result in any successful activation. |
| Unai Kemen | Despite what the clue says, there is no obelisk - only a coffin. |
| Unlockable Costume Pieces | This aura is not color tintable. The developers have acknowledged this as a bug. |
| Unlockable Costume Pieces | This aura is not color tintable. The developers have acknowledged this as a bug. |
| Vanguard Badge | This power's in-game description is out of date. It no longer increases Knockback distance at all, and it only boosts status effect durations by +66%. |
| Veluta Lunata | Legacy Chain and Spectral Pirates, despite their ally dialogue, will attack each other before engaging the player in combat. |
| Veteran Reward Powers | The Blackwand's description in the initial power selection popup fails to mention that Natural Origin characters get a damage bonus with it. |
| Veteran Rewards Program | Veteran Rewards may become bugged and fail to properly award. If this happens, the only recourse a player has is to /petition and have a GM fix the issue. This typically takes only a couple days. |
| Vic Garland | Vic Garland doesn't have unique Too Busy text. |
| Vivacious Verandi | After each planted weapons, some waves of attackers will spawn. Attackers should be (and talk like) Family thugs, but are Freakshow. The other Freakshow will attack them despite this.) |
| Warzone Agent Brinson | The entrance text for this mission is actually that of the villain version. |
| Waylon McCrane | Just like many other NPC Aliies, though he's presented as a Boss, he's actually a Pet |
| Winter Event/Chalet | Accepting a reward when sidekicked or exemplared will cause the reward to fail. |
| Winter Event/Chalet | Accepting a reward on another player's mission without cooperatively completing a mission of your own will cause the reward to fail. |
| Winter Event/Chalet | Accepting a temporary power as a reward if previously awarded (even in a previous year's event) will cause the reward to fail. The temporary powers can be reacquired with Candy Cane Salvage. |
Pages in category "Bugs"
The following 97 pages are in this category, out of 97 total.

