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Difference between revisions of "Mission:Angela Hu - Seize Carnival Artifacts"

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({{UL|Seize Carnival Artifacts}})
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=== {{UL|Seize Carnival Artifacts}} ===
 
=== {{UL|Seize Carnival Artifacts}} ===
 +
'''Briefing'''
 +
 +
D.U.S.T. has been given a green light to eliminate a Carnival of Light hideout in the Sunken City. This same group of Carnival mystics has been accumulating magical artifacts from the rubble of the destroyed city. My orders are to determine what exactly it is they are looking for so we can have a better idea of what the overall operations for the Carnival are in First Ward. You won't have a lot of time to get in and out before D.U.S.T. arrives. {{darkorange|Grab the evidence and get out before D.U.S.T. mucks everything up.}}
 +
 +
*{{green|Seize evidence before D.U.S.T. destroys it.}}
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The hideout is here and D.U.S.T. is already en route. {{darkorange|Interrogate the Carnival mistress leader and grab the evidence and then get out of there.}}
 +
 +
'''Unnecessary Solicitation'''
 +
 +
Get a move on. D.U.S.T. isn't known for their punctuality because you never know when they're going to pay you a visit.
 +
 +
{{Mission Objective|Entrance=The Carnival is really bad about posting sentries. If they ever learn it'll really ruin your day.|Primary=Seize evidence before D.U.S.T. ruins everything - 5:00|Secondary=4 chests full of artifacts to recover|Additional=**Confront the Carnival Mistress
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**Interrogate the Carnival Mistress
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**Escape|Completion=You've seized the artifacts before D.U.S.T. could!}}
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'''Enemies'''
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{{Enemy Carnival of Light}}
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{{Enemy D.U.S.T.}}
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'''Notable NPCs'''
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* Carnival Mistress
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{{NPC Text|title=D.U.S.T. Ambush Dialogue|text=
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'''Before Combat:'''
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:'''D.U.S.T. Leader:''' Go!
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:'''D.U.S.T. Leader:''' Go!
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'''Combat Start:'''
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:'''D.U.S.T. Leader:''' Renegade Powers Division here! Open fire!
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----
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'''Before Combat:'''
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:'''D.U.S.T. Leader:''' We have heavy resistance, let's go!
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'''Combat Start:'''
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:'''D.U.S.T. Leader:''' Targets acquired!
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----
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'''Before Combat:'''
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:'''D.U.S.T. Provost:''' Squad leaders report.
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:'''D.U.S.T. Provost:''' Crap, move in!
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'''Combat Start:'''
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:'''D.U.S.T. Provost:''' Shoot to kill!
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:'''D.U.S.T. Provost:''' Shoot to kill!}}
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{{NPC Text|title=Carnival Mistress Dialogue|text=
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'''Before Combat:'''
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:'''Carnival Mistress:''' We have unwelcome guests. Quickly, gather the artifacts and escape!
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'''Combat Start:'''
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:'''Carnival Mistress:''' I will try to delay them as long as I can.
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'''First Blood:'''
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:'''Carnival Mistress:''' How did you discover us?
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'''75% Health:'''
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:'''Carnival Mistress:''' Wait... Aren't you {{Character}}!?
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'''50% Health:'''
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:'''Carnival Mistress:''' You betrayer! You were invited to First Ward in good faith!
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'''25% Health:'''
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:'''Carnival Mistress:''' Ok, enough!
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{{Mission Briefing|Contact=Carnival Mistress|Text=
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I surrender. But answer me this. Why are you betraying us? Don't you realize what is at stake here?
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*{{green|Just tell me what the artifacts are for.}}
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: The artifacts are all imbued with the death and sorrow of First Ward's fall... With the right magic they could be utilized to do tremendous good...
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:*{{green|You aren't telling me everything...}}
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:: ...
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:: Great evil can be done with them as well...
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:: Please, you must not let them fall into the hands of the Shepherds...
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::*{{green|You need not worry... they will be in good hands. (Kill her)}}
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::Vanessa... Forgive my weakness...
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::{{darkorange|The Mistress collapses dead at your feet.}}
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::*{{green|As will you.}}
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:*{{green|Tell me everything, your life is at stake. (Begin choking her)}}
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:: P... Please... I... I'll... Tell... You... Everything... Ack...
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::*{{green|That's better... (Loosen your grip)}}
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:: The artifacts are all imbued with the death and sorrow of First Ward's fall... With the right magic they could be utilized to do tremendous good.
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:: But, great evil can be done with them as well...
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:: Please, you must not let them fall into the hands of the Shepherds...
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::*{{green|Shhh, you need not worry... (Kill her)}}
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::Vanessa... Forgive my weakness...
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::{{darkorange|The Mistress collapses dead at your feet.}}
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::*{{green|Worrying is for the living.}}
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:*{{green|And they will do great good in the hands of those loyal to the emperor.}}
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:: No! In the Emperor's hands these artifacts will kill hundreds! Thousands!
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::*{{green|Well, if I don't know what they do I guess I should destroy them...}}
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:: No!
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:: Ok... Ok. Don't destroy them, I'll tell you.
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:: The artifacts are all imbued with the death and sorrow of First Ward's fall... With the right magic they could be utilized to do tremendous good.
 +
:: But, great evil can be done with them as well...
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:: Please, you must not let them fall into the hands of the Shepherds...
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::*{{green|The Shepherds? Why not?}}
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:: Not all of the Shepherds are as harmless as they seem. Some proclaim they are agents of doom... But some actually are.
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:: Do what you will with those artifacts, but if they end up in the hands of the Shepherds then death will come to us all.
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::*{{green|I wouldn't worry about that... (Kill her)}}
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::Vanessa... Forgive my weakness...
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::{{darkorange|The Mistress collapses dead at your feet.}}
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::*{{green|Death has already found you.}}
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*{{green|Your life? (Start choking her)}}
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: P... Please... I... I'll... Tell... You... Everything... Ack...
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:*{{green|That's better... (Loosen your grip)}}
 +
: The artifacts are all imbued with the death and sorrow of First Ward's fall... With the right magic they could be utilized to do tremendous good.
 +
: But, great evil can be done with them as well...
 +
: Please, you must not let them fall into the hands of the Shepherds...
 +
:*{{green|Shhh, you need not worry... (Kill her)}}
 +
:Vanessa... Forgive my weakness...
 +
:{{darkorange|The Mistress collapses dead at your feet.}}
 +
:*{{green|Worrying is for the living.}}
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*{{green|I'm not betraying anyone, my loyalty lies with the Emperor.}}
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: No! In the Emperor's hands these artifacts will kill hundreds! Thousands!
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:*{{green|Well, if I don't know what they do I guess I should destroy them...}}
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: No!
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: Ok... Ok. Don't destroy them, I'll tell you.
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: The artifacts are all imbued with the death and sorrow of First Ward's fall... With the right magic they could be utilized to do tremendous good.
 +
: But, great evil can be done with them as well...
 +
: Please, you must not let them fall into the hands of the Shepherds...
 +
:*{{green|The Shepherds? Why not?}}
 +
: Not all of the Shepherds are as harmless as they seem. Some proclaim they are agents of doom... But some actually are.
 +
: Do what you will with those artifacts, but if they end up in the hands of the Shepherds then death will come to us all.
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:*{{green|I wouldn't worry about that... (Kill her)}}
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:Vanessa... Forgive my weakness...
 +
:{{darkorange|The Mistress collapses dead at your feet.}}
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:*{{green|Death has already found you.}}
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}}}}
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'''Debriefing'''
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''None''<noinclude>[[Category:Angela Hu Missions]]</noinclude>
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=== {{UL|Start a War in the Carnival}} ===
 
'''Briefing'''
 
'''Briefing'''
  

Revision as of 00:51, 8 August 2012

Seize Carnival Artifacts

Briefing

D.U.S.T. has been given a green light to eliminate a Carnival of Light hideout in the Sunken City. This same group of Carnival mystics has been accumulating magical artifacts from the rubble of the destroyed city. My orders are to determine what exactly it is they are looking for so we can have a better idea of what the overall operations for the Carnival are in First Ward. You won't have a lot of time to get in and out before D.U.S.T. arrives. Grab the evidence and get out before D.U.S.T. mucks everything up.

  • Seize evidence before D.U.S.T. destroys it.

The hideout is here and D.U.S.T. is already en route. Interrogate the Carnival mistress leader and grab the evidence and then get out of there.

Unnecessary Solicitation

Get a move on. D.U.S.T. isn't known for their punctuality because you never know when they're going to pay you a visit.

Mission Objective(s)

The Carnival is really bad about posting sentries. If they ever learn it'll really ruin your day.

  • Seize evidence before D.U.S.T. ruins everything - 5:00
    • 4 chests full of artifacts to recover
    • Confront the Carnival Mistress
    • Interrogate the Carnival Mistress
    • Escape

You've seized the artifacts before D.U.S.T. could!

Enemies

V badge Carnival.png Carnival of Light
V badge DUST.png D.U.S.T.

Notable NPCs

  • Carnival Mistress

Debriefing

None

Start a War in the Carnival

Briefing

D.U.S.T. has been given a green light to eliminate a Carnival of Light hideout in the Sunken City. This same group of Carnival mystics has been accumulating magical artifacts from the rubble of the destroyed city. My orders are to determine what exactly it is they are looking for so we can have a better idea of what the overall operations for the Carnival are in First Ward. You won't have a lot of time to get in and out before D.U.S.T. arrives. Grab the evidence and get out before D.U.S.T. mucks everything up.

  • Seize evidence before D.U.S.T. destroys it.

The hideout is here and D.U.S.T. is already en route. Interrogate the Carnival mistress leader and grab the evidence and then get out of there.

Unnecessary Solicitation

Get a move on. D.U.S.T. isn't known for their punctuality because you never know when they're going to pay you a visit.

Mission Objective(s)

The Carnival is really bad about posting sentries. If they ever learn it'll really ruin your day.

  • Seize evidence before D.U.S.T. ruins everything - 5:00
    • 4 chests full of artifacts to recover
    • Confront the Carnival Mistress
    • Interrogate the Carnival Mistress
    • Escape

You've seized the artifacts before D.U.S.T. could!

Enemies

V badge Carnival.png Carnival of Light
V badge DUST.png D.U.S.T.

Notable NPCs

  • Carnival Mistress

Debriefing

None